Is Michael Fassbender’s Assassin’s Creed movie part of the games canon?

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Eagle-eyed fans have discovered that “Assassin’s Creed” has several direct ties to many games in the franchise. When Michael Fassbender’s Callum Lynch is first connected to the Animus, he sees several of his ancestors, including “Assassin’s Creed Unity” protagonist Arno Dorian. Additionally, Fassbender’s four main allies in the film are linked to Baptiste from “Assassin’s Creed III: Liberation”, Yusuf Tazim from “Assassin’s Creed: Revelations”, Duncan Walpole from “Assassin’s Creed IV: Black Flag”, and Shao Jun from “Assassin’s Creed Chronicles: China.”

Game developer Ubisoft would later cement “Assassin’s Creed” into video game canon via Dr. Sofia Rikkin, played by Marion Cotillard. In the film, Sofia is the main scientist of Project Animus and serves as the antagonist. It wasn’t until the release of “Assassin’s Creed Origins” in 2017 that fans of the franchise began to understand its deep connection to video game lore.

In “Origins”, modern protagonist Layla Hassan is revealed to have worked directly with Sofia to improve Animus technology. However, Ubisoft didn’t throw the connection in the players’ face – they needed to find the information in Layla’s emails. Her private messages also reveal that Layla was directly responsible for developing the six-axis arm attached to the Animus 4.3 in “Assassin’s Creed”. The addition of this arm allowed users like Fassbender’s Cal to move freely as they studied and learned from their ancestors.

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